![dow dark crusade mods dow dark crusade mods](https://user-images.githubusercontent.com/19975052/128512375-740a08d9-e4c5-44ab-912b-1e738ded2d56.png)
At the dawn of the forth week the population was but a fraction of its former self.
![dow dark crusade mods dow dark crusade mods](https://s3-ap-northeast-1.amazonaws.com/peatix-files/pod/9288125/cover-dawn-of-war-soulstorm-titanium-wars-download.jpeg)
The first week the inhabitants rebelled, driven by terror they tore each other apart, by week two millions were driven to insanity by the constant whispers in their heads. In seven weeks the forsaken planet was transformed into a world of darkness. The whole planet was engulfed by a warp storm, the likes of which have not been seen since the Age of Strife, and dragged into the clutches of the Eye. The purpose of their ritual was not to summon the forces of Chaos to Denat, but to bring Denat to Chaos. Sects all over Denat sprang into action at an unseen sign and sentenced the world and its inhabitants to perdition. On the eve of the new year a dark ritual on a scale never before seen on the surface of the planet took place. A cult, acting in secret, had been planning for the doom of Denat for almost a century and finally their plans had come to fruition. It was in the heart of this city, right under the 169th noses when Chaos finally won. The 169th reside in a Bastion set atop Mt Brut, over-looking a small city, Coumarin. The Denation Standing army, the 169th are all that stand against the many cults that seem to emerge over night. Its close proximity to the Eye means that it is under constant attack from the legions of Chaos and also from a far more insidious threat, the many hidden cults, acting with only one goal in mind, to undermine the planets defences. Denat, like many other planets in the Segmentum Obscuras stands vigil over The Eye of Terror. It was on the eve of 689 M41 when the planet of Denat IX was lost to the Imperium. If this doesn't appear, don't worry, it just means that you don't have the files already. The route for this should be something likeĬ:Program FilesTHQDawn of War - Dark Crusade.Ī window will pop up asking if you wish to overwrite previous files, click yes to all. Recommend you download!ĭownload 'mp_the_emperor_protects.zip' (13.46MB)Įxtact to Dark Crusade folder. Hey all, colonial here, judging by the screen shots of this map, this one the nicer maps I've seen, looks like the author put a lot of time into this. This will maintain the odds and still be a good game. If playing a 6 player game just turn off the 3rd and 8th slots, a 4 player, 2nd, 3rd, 7th and 8th should be closed. Because of the size of this map not everyone will be able to handle an eight player game, but it can easily be played on a smaller scale with either 6 or 4 players, even 2, depending on your computer's speed. The first three players are on top of the hill, the others, 4-8 are spread out below.
#Dow dark crusade mods full
To play this map to it's full potential the player start locations should be set to fixed. There is however a back route into the bulwark allowing for units with the jump ability to lauch small shock attacks. It is easily defended offering the defenders a lot of cover. This is large enought to easily hold any attacking force.
![dow dark crusade mods dow dark crusade mods](https://skins.hiveworldterra.co.uk/images/DawnOfWar/NonTCKrootWarriors2.jpg)
There is one direct route into the fort, this is via a giant causeway. The map consists of a large bastion a top a mountain.